Instancing: Crystals & Teeny Tiny Turtles!

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This week I spent some time playing with Maya’s instancer. I’ve instanced geometry in the past, but this was my first time particles to randomly scatter instances across a surface. I also experimented with writing expressions to randomize and control the positions of my instanced values.

1. Cave Crystals

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For this render, I created a few variations of sharp, rectangular crystal shapes and grouped them together with some rock clusters.

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